The MacBookPro is faster under Windows
Posted on Apr 7, 06 07:08 PM PDT

Macbidouille points out that Apple will expose itself to direct comparisons between Windows XP and Mac OS X, now that their hardware works with both. A few benchmarks popped and the results are not very favorable to Mac OS: OpenGL is said to be 40% faster on Windows. Another test with Cinebench also revealed that Windows is faster. Of course, the OpenGL test has more to do with the driver (Apple writes it, I think) than the Mac OS, however, users won't care where it's coming from... Expect to more comparisions in the near future.
Your Comments
Comments will be published immediately if you use a Disqus, Facebook or Twitter account. Anonymous comments will be moderated.
Legacy Comments
By Phusho , 26/05/06 2:03 PM (CommentID #007024)
I have used Blender 2.41 both on OSX and Windows XP and my impression is very good in MacOS. Rendering is so much faster. In windows I used sse2 optimized version results was again not faster. ;)
By Matt , 14/04/06 3:13 PM (CommentID #003043)
yes i agree using windows makes for a splend time.
This is made better when using strap-ons
By Oliver , 10/04/06 12:16 AM (CommentID #002707)
Hmm, if you look at the result on the link below you can see that higher render speed in Cinebench under OSX while OpenGL results are faster under Windows.
http://www.xlr8yourmac.com/archives/apr06/040506.html#S20940
By Matt , 07/04/06 10:47 AM (CommentID #002309)
It didn't look like there was much to read on the Source link, but I'm very interested in hearing more on this.
Featured Posts
Top Stories
NVIDIA CEO dismisses X86 development rumors
Uber10: the greatest gifts, coming up on November 12
Nvidia fighting Intel with...humor?
Brainwave Sofa knows what you are thinking
Windows 7 smashes Microsoft sales records
Motorola Droid Review
Dell Adamo XPS hands-on and final pricing
eStarling 802.11n Touchscreen Connected Frame
Bring TIM targets business meetings



