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NVIDIA APX 2500 Mobile Platform SDK Shipping in Weeks

Posted on: February 18, 2008


NVIDIA APX 2500 Mobile Platform SDK Shipping in Weeks

[GDC 2008] NVIDIA shocked a lot of people (especially the competition) when the company showed the APX 2500 for the first time at the Mobile World Congress in Barcelona. The tiny chip contains a GPU, a video processor (VP) and a CPU.

There is a reason why the APX 2500 contains all these components: it allows NVIDIA to control the entire flow of data between the GPU, Video Processor and CPU. Earlier handheld GPUs were sometimes paired with a slow CPU, a slow bus or worse: both.


The device shown by NVIDIA is a reference device that has all the functions that the chip supports, including connectors like HDMI. If you were wondering, the prototype uses Windows Mobile, but the user interface developed by NVIDIA’s engineers is only a concept, not a commercial piece of software that could be licensed.

If you are going to the Game Developers Conference, you can head to the North Hall to take a look at the unbelievable H.264 video decompression in 720p. There is also a demo of Quake 3 running at 30fps (or so). Software development kits should ship in as soon as four to six weeks, so get in line– they are not mass-produced, so not everyone will get one. [product page]

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Reader Comments

By Jigar2speed , 05/03/08 8:21 AM (CommentID #534602)


Rambalac, you are the best!!! mate..Did you even think for a second if this GPU/CPU is made for old WM OS ??? Anyways, when you say most of the old PDA's with Nvidia chips had no drivers for 3D, GDI and Video acceleration.. Are you really sure ?? Because as far as my experience goes 5500 takes 15 mins just to load it's own driver when you hard reset the dam PDA.. (I hate HTC and NVidia for that),,, Trust me buddy, this thing is made for WM7 (or whatever it's name would be)

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By some dude , 26/02/08 10:36 AM (CommentID #513107)


The quake 3 port is a quick proof-of-concept hack to get the render back-end working with shaders on GLES2.0, with a rewrite that actually uses the vertex and pixel shaders more efficiently it should easily hit 60+fps...

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By Rambalac , 25/02/08 10:04 PM (CommentID #511901)


It will be useless as all previous NVidia mobile chips. Because most (90%?) of windows mobile devices with nvidia chips have no drivers for 3D, GDI and video acceleration. Some 4 years old PDAs without any chips are faster than devices with NVidia chips (even latest GoForce 5500). Nvidia has no drivers, no documentation for software development. That new chip will be the same.

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