Despite all the motion sensing hullabaloo that is going around at this moment, there is still no better way to play first person shooters than using the traditional keyboard and mouse set up. This is why most console games suffer in the FPS department, no thanks to the lack of a good control system. XCM hopes to change that notion by introducing the XFPS 360, but I do have my reservations as the in-game engine was written for the Xbox 360′s controller in the first place and is not native to the keyboard and mouse combo we have all come to know and love as PC gamers. Each XFPS 360 comes with PS/2 and USB ports to connect your mouse and keyboard. Pricing and availability details are currently unknown.
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