
ARM is proud to announce that they will be first off the blocks to offer console-like graphics on smartphone devices of the future, claiming that their soon-to-be-released Mali-200 and Mali-400 processors will feature improved pure performance in addition to OpenGL ES 2.0 support. This mobile video standard will be based on programmable shaders (effects instructions), enabling the smartphone to churn out complex visuals such as water ripples without overly complex code paths. The Mali-200 is capable of rendering 16 million triangles per second (roughly 533,000 triangles per frame), making it more than enough to drive Flash and more advanced Java without a hitch. As for the more capable Mali-400, this one can support up to four graphics cores while driving 1080p video in addition to modern 3D. Xbox 360 effects on a cell phone? We think that’d take some more time though as the bottleneck could now be the processor instead.
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