
Mark June 17 on your calendars as that would be when the OnLive ’Games-on-Demand’ service powered by cloud-servers arrives. Steve Perlman and Mike McGarvey, founders of OnLive, has taken the opportunity to announce the subscription plans for the service for both PCs and Macs, albeit only for folks living in the US, with no word on availability and their respective subscription plans for the European region at the moment. What is OnLive? It is a ‘Games on Demand’ service powered by Cloud-servers and based on subscription model. The moment you access the huge library of games, you can play them instantly over the Internet without having to worry about system compatibility and going through the whole tedious installation process. With 720p HD quality video gaming, expect to spend more time cooped up at home now. For more context, check out our hands-on of the OnLive Game Service at last year’s GDC.
Related articles:OnLive Cloud Gaming Service Does Away With Monthly Fees
OnLive brings cloud gaming to Google TV
OnLive Desktop: Windows virtualization made easy and cool
Seen at: techtree
Add a Comment
 
cloud computing game service gaming onlive onlive game service
| Ubergizmo founders on   |
|  Eliane Fiolet  |  Hubert Nguyen  |
