Australian legislation mandates that video games sold in the country must pay between $470 and $2,040 (ouch) to be classified and rated for the intended audiences, and since there is no rating category for an 18+ game, any game intended for mature audiences would face an outright ban in the country. Mobile developers are now concerned that the government could extend the stringent video game classification and ratings guideline to mobile games, such as the growing game titles offered on the iPhone’s iTunes App Store. According to the Australian government, which conservatively estimates loss revenue from Apple bypassing the rating and classification system, a loss of millions in compliance fees.
Next Story: RIAA Makes Copyright an Issue in Net Neutrality
- 2014-04-18: Additional iPhone 6 Concept Renders Surface
- 2014-04-17: iOS 7.1.1 Release Expected Soon
- 2014-04-16: Yahoo Wants To Become iOS' Default Search
- 2014-04-16: Apple's App Store Revenue In China Grew By 70%
- 2014-04-16: Alleged iPhone Case "Confirms" Repositioned Buttons