Each time a particular game or software is released, chances are it will not be the final version, as there will be patches and revisions released down the road to make the software run better and more efficiently. Unfortunately in the case of SimCity, a recent patch resulted in more bugs than fixes. The latest release of SimCity is just like any other city – trouble is never too far away, and while it has its fair share of fans, this does not mean that the game is not frustrating at times. Maxis has once again worked on a new range of fixes for SimCity, keeping their fingers crossed that they will be able to fix the sandbox game’s transport woes. Hmmm, sounds as though governments around the world, too, have this particular issue to lose sleep over.
Update 3.0 for SimCity is due later this week, where among its traffic-centric features include an updated routing system to improve traffic flow, in addition to commercial and industrial buildings staggering their work shifts to begin throughout commute hours instead of at the top of the hour, and hopefully, this will eventually see a reduction in traffic volume. Some folks have also come across a particular issue where a car simply would not budge, causing a backlog of traffic behind it. Hopefully things will be better after this patch!