shin-megami-tensei-iv

Role-playing game fans may recognize the name Shin Megami Tensei, especially if they’ve ever enjoyed any of Atlus’ Persona games. The franchise has seen a number of spin-offs, with the majority of those games being great experiences RPG fans won’t want to miss. It’s been nearly 10 years since we’ve seen a true Shin Megami Tensei sequel as Shin Megami Tensei III was released on the PlayStation 2 back in October 2004. But today, Atlus has just released the next sequel to the franchise on the Nintendo 3DS called Shin Megami Tensei IV. 

If you’ve ever played a Shin Megami Tensei game, you’ll see much of the experience has been left unchanged. In Shin Megami Tensei IV, you play as Flynn in the Gregory Era 1492 who attends the “Ceremony of the Gauntlet” to become a samurai in East Mikado. Once he becomes a samurai, he takes on a number of missions that unfolds the true story behind the game, which we definitely won’t ruin for those of you picking up the game today.

One of the main focuses in Shin Megami Tensei IV is its battle system and the use of demons, although acquiring these demons would require Flynn to use his negotiation skills. Having a demon join your ranks may be a piece of cake, or may literally kill you, depending on the outcome.

Shin Megami Tensei IV is available on the Nintendo 3DS both in the 3DS eShop as well as physical copies available across major retailers for $49.99. Considering how much I’ve been playing Shin Megami Tensei IV over the past two weeks, I can easily recommend the game to anyone who is a fan of RPGs, especially if you’re a fan of other games within the Shin Megami Tensei world.

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