What kind of different sales models can you think of when it comes to games? There are those free-to-play titles that depend on you to purchase in-game items, while freemium titles are free to download, but your progress more or less grinds to a halt when you do not make any purchases to move forward. Other than that, there is the option to purchase a game outright from the get go for a certain sum of money, and you have everything in there required to complete it at your own pace. Well, Crossfire from Tencent took the free-to-play route, and it pulled in nearly $1 billion in 2013 alone.
This particular shooter’s achievement means that it has overtaken two behemoths in our era – League of Legends and World of Warcraft in terms of revenue in 2013 alone, at least according to Super Data Research. Raking in $950 million in total, it is surely worth checking out if you are interested to see what all the fuss is about. As for the rest of the Top 10 most popular free-to-play titles, they hail from the likes of Riot Games, Nexon, Electronic Arts and Blizzard. What are some of the free-to-play titles that you have given a go in the past, and fell head over heels in love with?