According to our report from yesterday, it was revealed that Metal Gear Solid: Ground Zeroes turned out to be a short game. This was according to the folks at Game Informer who managed to play the game and found that it took them only 2 hours to clear the main missions, side quests and additional missions not included. Of course this will depend on the gamer as some gamers might play faster or slower, but the bottom line is that the game is short. It should be noted that not every long game is a good game, and not every short game is a bad one either, but Hideo Kojima, the game’s producer, thought he should explain why anyway.
In a post he made on Twitter, Kojima wrote, “MGSV Ground Zeroes includes the main mission alongside 5 Side Ops. All missions include elements such as “Trial Records,” where players can compete against each other online. This is not a linear game like the past. GZ offers freedom of approach & play style, which we hope players will enjoy over & over without boring. I believe people will be satisfied with the “Play Time” of GZ and will not stress the “Clear Time,” which is a standard for linear games.”
Basically what we can take away from this is that Ground Zeroes is meant to be a game that can be replayed over and over again, which might explain why the “clear time” is short. Either way we guess we will have to wait for the game to be released to see if Kojima’s statements are true and that will happen on the 18th of March 2014.
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