It has just been a few days since one of the year’s biggest sporting events was held at the MetLife Stadium, I am of course talking about Super Bowl 2014. Prior to the Big Game, we reported that online video streaming would be banned in the stadium so as to avoid bandwidth constraints. The stadium holds over 85,000 people and the NFL wanted them to be able to update their social networks and stay in touch, which is why it decided to block the game’s video streaming. Still, attendees decimated a huge amount of data, with Verizon’s subscribers topping the list by using 1.9 terabytes of data at the stadium on Super Bowl Sunday.
Verizon says that its subscribers generated “unprecedented volumes,” with its network handling more than 800 percent more in-stadium data volume than 2013 Super Bowl at its busiest hour. During the halftime show, subscribers used more data in the stadium during a single hour than at any previous Super Bowl. The carrier said that it had started preparing for the Big Game well over 18 months ago, upgarding its Distributed Antenna System inside the stadium to effectively quadruple 4G LTE data capacity. It also added an undisclosed number of additional cell sites outside MetLife Stadium. Verizon was the clear leader at the game, as AT&T subscribers only used 624GB of data at the stadium, though it warrants mentioning here that Verizon Wireless is the official mobile provider for the NFL.