Titanfall was launched last week on the PC, Xbox 360, and the Xbox One, but already during its launch the game has encountered its fair share of hiccups. For starters there were some server errors and downtime that made it impossible for gamers to play, and then there was the issue with cheaters/hackers who used aimbots to get ahead in the game.
Naturally such practices are frowned upon everyone in the gaming community, and Respawn has since acknowledged the issue. The good news for Titanfall gamers is that the developer has an anti-cheat system in place that has yet to be enabled. This was revealed when one gamer asked Respawn what they were going to do about it.
In response to the question, Respawn’s Jon Shiring replied by saying, “We have anti-cheat but it is not enabled yet – it will be soon. This is important to us.” He later responded to a fan who brought up the topic about Respawn possibly being a bit too hard-lined about it by saying, “Whoah Whoah. We ARE catching them. We are not yet ENFORCING it.”
For those who don’t play enough FPS games, aimbots are basically cheats/tools that helps a player aim for their target, meaning that a gamer might not necessarily need to have the best reflexes or the best aim in order to take down their target. Obviously this will not be fun for gamers who actually are trying their hardest to win and play fair, which is why this anti-cheat system could not come any sooner.
The game has reportedly managed to help boost Xbox One sales by almost 100%, so we’re guessing the last thing Microsoft and Respawn needs is for the game to be marred by these issues.