gamerefCheating in video games, while frowned upon, does happen unfortunately even in professional settings as we’re sure that cheaters and hackers are constantly working to come up with ways that they can cheat without being caught. However software engineer David Titarenco has apparently had enough of cheaters and has come up with a device that could potentially prevent software-based cheats.

The device is called Game:ref and as you can see in the image above, it will act as a middle-man between your mouse and your computer to help detect input cheats, such as aimbots or bots in general where the movement from your mouse should correlate with your actions on the screen, but if you have a bot running the show, the correlation is obviously off.

Speaking to Polygon, Titarenco said, “What cheats tend to do is they screw up this correlation… the aimbot sort of aims for you, so there’s an artificial movement that happens in the game, that you’re not making with your real hand.” Now while getting the hardware to be used by tournament organizers could be tricky, the fact that it is meant to be sold as a consumer product could also allow communities to be created where only gamers with the hardware are allowed to play together.

However given that the device is expected to retail for around $50-$70, we can imagine that not many gamers are willing to shell out that kind of cash for it, but perhaps tournament organizers could see it as a worthwhile investment, especially given that there have been several cheating-related scandals as of late.

Filed in Gaming..

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