Just last week we reported on a cool project by Erik Roystan Ross in which he recreated the first level of Super Mario 64 using the Unity engine. As we noted in our post, Ross had no plans to recreate the game in its entirety and was more about showing off the power of the Unity engine, but it looks like regardless of Ross’s intentions, Nintendo isn’t too pleased about it.

The company has recently sent Ross a takedown request claiming that the project infringed upon Nintendo’s intellectual property. The company claims that the game “allows users to play, an electronic game that makes unauthorized use of copyright-protected features of Nintendo’s Super Mario 64 video game.”

To be fair we suppose it is well within Nintendo’s right to request a takedown of the offending content, although for the most part when it comes to fan remakes and other stuff like that, most developers and publishers tend to be flattered and actually encourage such activity since it helps foster a community of dedicated fans and loyal customers.

The game has since been removed from its website and has been replaced with a copy of the takedown request in the process. Bummer, anyone else a little disappointed by this?

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