unreal_parisOver the years video game engines have evolved to become truly spectacular, rendering beautiful graphics to the point where it is hard to tell what’s real and what’s computer generated, so much so that architect Ronen Bekerman has teamed up with the folks at Epic Games to participate in “The Vineyard” challenge.

So what is this challenge about? According to the description, “Challengers will be encouraged to think outside the box to interpret a modern winery setting of their own invention, and will be judged on a number of categories such as best lighting, best materials, best design, and best interactivity.”

In order to achieve this, Bekerman will be using Epic Games’ Unreal Engine 4. According to Epic games Lead Technical Artist, Wyeth Johnson, “The use of Unreal Engine 4 in this brilliant architectural challenge is yet another example of the technology moving outside of its’ original capacity and affecting an entire industry in a way that I don’t think anyone could have predicted.”

This just goes to show how far video game development has come along, not to mention how game developers are starting to open up its engines to the public. Unreal Engine 4 was released to the public last year where it was priced at $19 a month, although earlier this year Epic Games made the decision to make it free. The platform also comes with a marketplace where developers can find all kinds of assets so that they don’t have to make it themselves.

[Image credit – Unreal Paris by Benoit Dereau]

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