When Bungie launched Destiny, the game was launched without dedicated servers of their own. We’re sure that many were hoping that this would be something that Bungie would be fixing with Destiny 2, especially when you consider how many gamers have been asking for that feature.

Unfortunately the game was announced without support for dedicated servers, and this is something that Bungie has decided to comment on. In a post on its blog, the game’s Lead Engineer Matt Segur spoke about the game’s lack of dedicated servers, and elaborated more about the game’s “unique networking model”.

Segur writes, “Many are concerned by our announcement last week that Destiny 2 doesn’t have dedicated servers. While that’s useful shorthand, the full answer is more complex because Destiny has a unique networking model. Rest assured that we’re doing a lot of testing right now with players all around the world, and working hard to make sure that your experience is going to be smooth on launch day.”

Segur also revealed that every activity will be hosted on Bungie’s own servers, which means that problems plagued in the first Destiny, such as host migration, will no longer be an issue. Of course it remains to be seen whether or not Destiny 2 won’t fall prey to the shortcomings of the original Destiny in terms of multiplayer, so we’re definitely keeping our fingers crossed!

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