When the iPhone 5 was first released, it took a while before apps were updated to fit its larger display, and the same was the case with the iPhone 6 and 6 Plus, so as you can imagine, this is a similar situation the iPhone X is facing at the moment. Unsurprisingly Apple wants to change that with an updated policy.

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In an update on Apple’s Developer website, Apple is now requiring that new apps submitted to the company must include support for the iPhone X’s display. “Update your version of Xcode to the latest release of Xcode 9 available on the Mac App Store, which includes the iOS 11 SDK, and build your apps. Starting April 2018, all new iOS apps submitted to the App Store must be built with the iOS 11 SDK. All new apps for iPhone, including universal apps, must support the Super Retina display of iPhone X.”

This is expected to come into effect in April 2018, although the language is rather interesting because it does not specifically mention app updates. This means that this seems to only be applicable to brand new apps that are being submitted to Apple for the first time ever, which while is great for new apps, isn’t so great for users of existing apps where depending on the developer, might take them a while to push out an update that supports the iPhone X’s notch and display.

Filed in Apple >Cellphones. Read more about Apps, iOS, Ios 11, iPhone and iPhone X.

Display
5.8"
2436x1125
Super AMOLED
463 PPI
Price
~$1185 - Amazon
Camera
12 MP
F1.8 Aperture F-Stop
OIS
Weight
174 g
Battery
2716 mAh
Non-Removable
Wireless Charging
Launched in
2017-09-01
System
3GB RAM
A11 Bionic + None
Storage (GB)
256
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