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Hands-On: Sony Morpheus Review

03/24/2014, At GDC 2014, Sony dropped a bomb in the VR world by introducing its VR headset concept to the world (this was preceded by its share of Sony rumors). Called Morpheus, the VR headset is Sony’s way of saying that Virtual Reality came make a comeback after...

Hands-On: Oculus Rift Review (Crystal Cove, DK2)

03/24/2014, It had been a while since I wore an Oculus Rift, and it was time to peek at the latest version of the hardware SDK, called Crystal Cove. I had missed out on the previous evolution, but it looks like this latest revision is much more interesting anyway....

Oculus Rift Welcomes Sony’s Project Morpheus With Open Arms

03/21/2014, During GDC 2014, Sony took the wraps off their own virtual reality headset, Project Morpheus. The folks at Oculus Rift were definitely not going to stand by and do nothing which is why they have also announced the Oculus Rift Development Kit 2 that they...

PowerVR GPUs Get Hardware Ray-Tracing, Leap Everyone Else

03/20/2014, I’ve seen the announcement from Imagination technologies earlier in the week, but I wanted to take a look at their Ray-Tracing demos and presentations to get a better idea. I finally got an opportunity to do so, and I really liked what I saw. The...

PS4 DualShock 4 Light Bar Dim Option Coming In Next Update

03/20/2014, The Sony PlayStation 4 brought with it a significantly revamped DualShock 4 controller. There’s a light bar on the controller itself, and while it does provide a really cool effect, it does feed on the controller’s battery. Some gamers would...

DirectX 12: A Rather Awesome Software-Only Evolution

03/20/2014, Microsoft has just finished presenting its preview of DirectX 12 (Direct3D 12 in particular), their newest graphics API (Application Programming Interface) which lets game developers control graphics processing units (GPUs) in games and other graphics...

Facebook Game Notifications Get More Detailed

03/19/2014, The devil’s in the details, or so the saying goes. For those of you who have spent the better part of your past few years getting social on Facebook while indulging in the many games (time sinkholes, I call them) whether you are at the office in front...

Crytek’s CryEngine Adopts Subscription Model At $10 A Month

03/19/2014, Earlier we reported that Epic Games had announced during GDC 2014 that Unreal Engine 4 would become a subscription-based product, in which developers will be able to access the engine, editors, and even the source code for $19.99 a month. This is good...

Firefox Powers Better In-Browser Games At GDC14

03/19/2014, On the heels of the game-changing announcement from Epic Games earlier today, I headed out to Mozilla’s booth at GDC14 to get a demo of their progress in running the Unreal and Unity engines in the browser. you may have seen Unity web containers in the...

Unreal Engine 4 Complete Access For $19/mo

03/19/2014, Epic Games was holding a presentation during which they demonstrated new Unreal engine 4 (UE4) features, along with a completely new business model. Starting from today, Unreal Engine 4 will become a subscription-based products with which anyone can...

Blackberry Gaming Platform Advantages, In Select Markets

03/29/2013, Ever since the Blackberry Playbook tablet came out with the QNX-based operating system (OS), Blackberry had a software platform that was genuinely gaming capable. That was clearly not the case of previous Blackberry OSes that were all about...