While Nintendo still has a very “Nintendo” way of doing things, the company is starting to change and listen to what their players want. For example they’ve started developing games for mobile after holding out for years, and with The Legend of Zelda: Breath of the Wild, they actually introduced not just one, but two DLCs for the game.

This is something Nintendo has never done for the Zelda franchise before and certainly marks a shift in the way the company is approaching its games. While DLCs aren’t new territory for Nintendo, the company believes that DLCs are actually a great fit for the Switch. This is according to Shinya Takahashi, Nintendo’s Entertainment Planning and Development Division general manager who spoke to IGN in an interview.

According to Takahashi, “I think that titles that you download when you purchase have a very good compatibility with the idea of additional content. I believe the Nintendo Switch, compared to most of our recent hardware, makes some of the best use of the ability to download titles in their entirety, since it’s a console that you can also carry as a portable. We certainly like to think about which software titles would have a great value for additional content to be added.”

So far the Nintendo Switch has been off to great success, having managed to sell 10 million units worldwide in less than a year, as well as being named TIME’s top gadget of 2017.

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