It was not too long ago when we brought you word that the folks over at Hyperkin has already penciled plans to introduce the RetroN 5 console for a December 10th release, but it seems as though that particular event is not going to pan out after all. There is one very good reason for delaying the multi-capable game console – after all, there were some faulty pins which were discovered in selected packaged units. Hyperkin has made an explanation that they would want to resolve this particular issue so that users will be able to enjoy the best experience possible, which means that the RetroN 5 will then roll out sometime in the first quarter of 2014.
Lawrence Lee, Hyperkin’s Project Manager, shared, “We apologize for the inconvenience.Hyperkin would like to thank you for all the support you have given us throughout the development of the RetroN 5. We are looking forward to its release, estimated to be within the first quarter of 2014, as soon as the issue has been resolved.” Well, you know what they say – better late than never, and I am quite confident that for gamers, they would by far and large prefer a fully working console without any glitches compared to one that rolls out earlier or on time, but needs plenty of fixing. [Press Release]
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