When it comes to games on the Wii U, there are several big name publishers who have chosen not to launch their titles on Nintendo’s latest gaming console, and Bethesda is one of them. Back in 2012, Bethesda claimed that the Wii U’s hardware was one of the reasons the publisher decided not to launch their titles on the Wii U, but recently Bethesda’s Pete Hines has come forward with additional reasons why the Wii U is not on the company’s radar at the moment.
Speaking during an episode of GameTrailers’ Bonus Round that was transcribed by Gimmie Gimmie Games, Bethesda’s Pete Hines pointed out some practices that Nintendo should have adopted that would have probably made the publisher more inclined to develop games for their console. Hines stated that both Sony and Microsoft approached them early on in the development of the console, “They involved us very early on…they say, ‘here’s what we’re doing, here’s what we’re planning, here’s how we think it’s going to work’ to hear what we thought.”
This is compared to Nintendo’s process which was basically the company deciding everything and then telling publishers and developers what to do. While there are developers and publishers who were more than happy to do it Nintendo’s way, it is obvious it did not sit well with Bethesda. “If you’re just going sort [of] deciding, ‘we’re going to make a box and this is how it works and you should make games for it’. Well, no. No is my answer; I’m going to focus on other ones that better support what it is we’re trying to do.”
What do you guys think? Is it too late for Nintendo right now? Or do you think there’s still time for the company to try and change the minds of developers and publishers out there?