Bethesda and ZeniMax Online will be releasing The Elder Scrolls Online later this year. The game will be arriving in April for the PC and Mac, and will be making its way onto consoles like the Xbox One and the PlayStation 4 later in June. In the meantime we’re sure some gamers are wondering just how much money does it take to create an MMORPG such as The Elder Scrolls Online? Well if you were curious and wanted a bit of trivia, how does $200 million sound to you? That’s the figure that was recently tweeted by Superannuation, a person who has in the past been pretty accurate with their leaks and information. Unfortunately the tweet has since been deleted and we’re not sure why. Could it be that it was accurate and that the studios did not want the figure to be disclosed, or could it be that Superannuation got it wrong and removed it?
As it stands it remains unknown but for such a game to cost $200 million to develop is not completely out of the question. After all games such as Star Wars: The Old Republic did cost around that much as well, and had a larger production staff, meaning that The Elder Scrolls Online could cost around that as well. In fact a while back we reported that a game such as Rockstar’s Grand Theft Auto 5 cost around $265 million, so what do you guys think? Is The Elder Scrolls Online a $200 million production, and with that being said, does that mean we can expect a lot from it?
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