We had reported before that some people had come up with a user interface that allows the Kinect to detect movement of the tongue, but what else could the future of the Kinect hold? Well in an interview conducted by MCV, Kinect creative boss Kudo Tsunoda revealed that future versions of the Kinect could very well be able to detect the tone of voice and the body stance of the player.
Apparently the idea behind such a move is to create games that are more immersive, allowing the gamer to essentially act as an actor within the narrative and having the characters in the game respond accordingly to the player’s tone of voice and body stance. Sounds like a good idea – imagine game characters reacting positively to a more confident tone of voice and body language.
“We’re also looking at how we can make people more like actors within a narrative. I think the work done in Mass Effect 3 has been awesome. We want to get to the stage where not only can Kinect detect what you’re saying but also tone of voice and body stance, and work that into the narrative. There are some really compelling experiences to be gained from that.”
No word on when we could be seeing such a Kinect hit the market, but what do you guys think?
- 2014-04-02: New Kinect For Windows Is Official, Arrives This Summer
- 2014-03-27: Microsoft Kinect For Windows Hardware Version 2 Unveiled
- 2014-02-03: Kinect Guards The Korean Border
- 2013-12-31: 3D Printing Service Uses Your Kinect To Make Mini Figurines Of Yourself
- 2013-12-27: NASA Engineers Use Oculus Rift And Kinect 2 To Control Robots
- 2013-12-19: Microsoft Assigns Wearable Windows Devices To A 'Father Of Kinect'
- 2013-11-26: Xbox One's Kinect Voice And Gesture Cheat Sheet Released