One of the distinct differences between the Nintendo Wii/Wii U and Sony and Microsoft’s PlayStation 3 and Xbox 360 would be its controller. After all in such a competitive industry, Nintendo had to set itself apart from the competition, right? If you think so too, you might be wondering why did Nintendo introduce the Wii U Pro controller then? While this is by no means official, industry analyst Michael Pachter spoke out during the Develop conference that the reason behind the Wii U Pro controller was because of companies like Activision, who reportedly told Nintendo that they will not be bringing games like Call of Duty onto their console if they did not offer a more “conventional” controller.
Given the popularity and influence of such huge games that makes gamers choose between consoles (i.e. Halo for Xbox, God of War for Sony, etc), perhaps Nintendo decided that games like Call of Duty were too big to pass up on, but what do you guys think? Do you think that Nintendo really gave in for Call of Duty, or do you think that the Wii U Pro controller will also help make games easier to port onto the Wii U, therefore giving developers more reason to develop/port games onto the console?
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