street-fighter-vStreet Fighter V’s launch was probably not the smoothest nor was it the best launch in gaming history, but neither was it the worst, it’s just that in this day and age and compared to previous Street Fighter launches, the latest installment did leave something to be desired. So much so that Capcom recently admitted that they bungled it and said that it could have used more polish.

The good news is that Capcom has recently outlined some of their plans on how they plan to ensure that future titles do not run into trouble, and one of those methods is one that has been used effectively by other developers, which is to delay the title until it has reached the level of quality and “completeness” it deserves.

According to Capcom’s CEO Kenzo Tsujimoto in a Q&A, “For games to be hits at the global level they must be high quality. To this end, as a result of judging it necessary to spend a little more time on the development and operation of titles that are not yet up to that standard, we have revised the development periods for a small number of titles.”

He also adds that the company needs to start focusing less on sales periods or deadlines, but rather the ultimate satisfaction for their users. “Rather than absolutely holding to sales periods or development deadlines, in the pursuit of quality that wholly satisfies our users we will carry out development that prioritizes completeness even if it requires some scheduling adjustments.” Here’s hoping that this principle will be applied to the upcoming Resident Evil 7.

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