diablo3header-1337811400As you guys might have heard, Jay Wilson is no longer  the game director for Blizzard’s Diablo 3 as he has moved on to another Blizzard project. Blizzard has since replaced him with Josh Mosqueira who has since taken to the official Diablo 3 website to share some plans that the Diablo 3 team has for the future of the game, one of which is the focus on items from the game, making them more meaningful and reducing the “impact” from the Auction House, meaning that they want gamers to feel excited about a drop, rather than just hopping on over to the AH to find their next weapon/armor upgrade.

According to Mosqueira, “We want items to feel more meaningful, and we want players to be excited about the next loot drop […] Our goal is to make the loot experience more enjoyable for ALL players. This includes reducing the amount of loot that drops while improving the overall quality, introducing targeted Legendaries, and giving players ways to directly customize their character’s armor-both visually and mechanically.” He then goes on to state that they will continue fine tuning the character classes in the game, create new monsters and demons that will hopefully “plant the seed of fear in your hearts” again.

Filed in Gaming. Read more about Blizzard and Diablo 3.

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