Kinect adventure game prototype powered by emotions

We have seen the world of video games evolve from standard physical controllers to the novelty (which actually works quite well, actually) of motion-controlled games, with the Kinect from Microsoft spearheading the effort of using your entire body as a video game controller – and to much success, to. Tim Schafer and longtime colleague Ron Gilbert decided to try something different – by using the player’s very own emotions to control the game, resulting in a variety of combinations and in different strengths/intensities.  This very idea, when used in conjunction with Kinect technology, will be incorporated rather extensively in entertainment titles like Happy Action Theater and Once Upon a Monster. Basically, the game will see a cursed artifact control the emotions of other characters toward objects in their environment, and you as the gamer will rely on Kinect – where your one hand creates love, while another will generate hate. Whenever you hover hover a sentiment over a person or object in the environment, it will react accordingly. Sounds like a fun premise though – what do you think of it? I can see a Star Wars title develop from this, where you use the Light and Dark Sides of the Force…

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