super-mario-crossoverThere is nothing quite like taking a classic game and putting a new spin onto things, is there? We have seen how Mario has influenced millions of gamers ever since he made his debut from a pipe somewhere, where he has since been playable within a game itself, getting a slew of new levels thanks to a user mod, or even re-imagined in HD glory – just like how Zelda’s The Wind Waker HD is coming our way later this year.

Developer Exploding Rabbit has certainly offered the Mario Bros. franchise a new perspective, as they worked on an 8-bit mash up game that they have called the Super Mario Bros. Crossover. In fact, this mash up title has just received a substantial update this week, where it has hit version 3.0 already, welcoming Super Mario Bros. Special to the mix. Super Mario Bros. Special happens to be the Hudson Soft-developed sequel to Super Mario Bros. that was rolled out all the way back in 1986 for Japanese computers, where this most recent revision to Crossover would see the inclusion of Special’s levels, enemies and power-ups (you will find familiar references to Donkey Kong and Mario Bros. in there), in addition to a more heavily saturated color palette. Not only that, Crossover version 3.0 will also see the inclusion of dozens of new skins for a slew of the game’s characters (Mario, Luigi, Samus, Mega Man, Ryu Hayabusa, Simon Belmont, etc.). Variety, after all, is the spice of life.

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