Varjo has announced new VR headsets aimed at the professional markets for applications such as high-end simulations, computer-assisted design, etc.
As immersive as virtual reality (VR) tech is visually, there is a bit of a disconnect between what you see and what you can “touch” in a VR environment. We’ve seen companies come up with various ways to allow users to feel objects in VR, so it doesn’t come as a surprise that researchers at Cornell University have also come up with their own solution.
When we talk about pixel density, there is the argument that when it comes to smartphones, it stops being as relevant at a certain point or resolution. This is because at the distance we typically hold our phones, our eyes stop noticing how sharp certain things are, like the difference between a 720p display on a 5-inch smartphone and a 1080p display on a 5-inch smartphone.
One of the problems with virtual reality is that you don’t actually get to “feel” the objects you touch. This means that while visually the experience is immersive, there are still some shortcomings to the technology overall that still lets you feel the disconnect between what you’re seeing and what you’re feeling.
Headsets for virtual reality setups tend to be bulky because of the displays that they put inside of them. However, it seems that Apple might have an idea for a VR/AR headset that could in theory be more compact as the company is toying with a slightly different idea on how to allow users to see the images or videos in the headset.
With Oculus being owned by Facebook, it has actually been kind of surprising that there no requirements for Oculus users to log into the service and their accounts using Facebook. However, it turns out that it wasn’t really a matter of if, but more of a matter of when, because those are the changes that Facebook has recently announced.
We’ve all seen those hilarious videos where people are so caught up while using virtual reality (VR) that they end up falling over, tripping over wires, or bumping into real world objects. While funny to watch, it can actually be pretty dangerous and Apple has come up with a system that will hopefully prevent it in the future.
The thing about first-person shooters or games that let players play in the first-person perspective is that it is meant to offer a more intimate experience. However, there is still a sense of detachment as you would essentially be playing through a monitor and controllers like a keyboard and mouse or a gamepad.
Time machines are usually the stuff of science fiction, and whether or not this is something that humans will be able to achieve one day is really anyone’s guess. However, inventor Lucas has created a pretty awesome alternative, where through devices like Snap’s Spectacles, he has created a virtual time machine that lets him travel back in the time in a manner of speaking.
Due to all the components needed in order to make virtual reality functional, pretty much all the VR headsets we’ve seen tend to be rather big and bulky and not exactly portable. However, over at Facebook Reality Labs, the company has shown off a proof-of-concept pair of VR glasses that look like a pair of regular glasses.
If the word on the street is to be believed, Apple is apparently working on some kind of wearable headset. Exactly what they might be working on is unclear, but thanks to a new Bloomberg report, it seems that the Cupertino company was working not just on one headset, but apparently two.
If you’re a Mac user who’s looking forward to being able to play VR games on their computer, you can scratch at least one platform off that list. This is because in a rather abrupt announcement on its website, Valve has released a statement in which they will be ending SteamVR support for Mac.
It is no secret that Apple is interested in augmented reality technology. Apple’s latest iPad Pro actually comes with a built-in LiDAR scanner to help improve on the AR experience. We have also heard rumors that a similar feature could be arriving for 2020’s iPhones, and that Apple is working on an AR headset could be arriving in 2022.
As events around the world are starting to get cancelled due to the coronavirus outbreak, companies are starting to find alternative means of delivering news and updates to their customers. The vast majority of it will probably come in the form of an online event, but HTC might have taken the cake.