One of the bottlenecks in gaming these days is mostly hardware related. This is due to the fact that we all have devices powered by different hardware configurations, which means that there are instances when a game can run better on one device and not as good on another, or in some cases, not at all.

This is why game streaming is gaining popularity, where the heavy lifting is done on a remote server. However, this in turn creates another problem, and that is, is our internet fast enough to stream games? That’s a problem that T-Mobile is hoping to solve on the mobile front, and have recently announced that they will be teaming up with Microsoft for the latter’s xCloud game streaming service.

What this means is that it will see both companies try to optimize the system so that it will be able to stream on mobile devices smoothly. According to the press release, “The technical partnership allows both companies to work together to better optimize the gaming experience for players in the U.S. Supported by T-Mobile’s newest, most powerful LTE signal, 600 MHz, cloud gaming will let gamers experience console-quality games on their smartphones and tablets from virtually anywhere they want to play.”

This doesn’t mean that other carriers won’t work just as well, but it seems that it could potentially be better if it were streamed via T-Mobile’s network, but we’ll probably need to test it out for ourselves to find out.

Filed in Cellphones >Gaming. Read more about and . Source: t-mobile

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