GTA 6 is targeting 30 frames per second on current-generation consoles, according to Rockstar’s Newswire post. The same week, Sony and Microsoft said the game already holds pre-order records on their digital stores.

Preloading is already open ahead of the November 19 launch, as we covered earlier.

Rockstar’s wording is that the game has been “fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second.” The company says it is pushing both platforms to their absolute limits to keep Leonida dense and detailed. On PS5 Pro, Sony’s PlayStation Blog post confirms improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows. No higher-frame-rate mode has been announced.

Pre-orders opened in June. Sony says in that same post that Grand Theft Auto VI is now the most pre-ordered game in the history of PlayStation Store. Microsoft, in its Xbox Wire article, calls it the most pre-ordered title of all time on the Microsoft Store. Neither company published a unit count, and the claims are limited to those two storefronts. Take-Two, Rockstar’s parent, said in its latest earnings release that pre-orders were “continuing to reach unprecedented levels.”

The game launches on PlayStation 5 and Xbox Series X|S. Rockstar has not announced a PC release date.

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