It would seem that despite Counter-Strike: Global Offensive having been around for a while now that there are still issues remaining that Valve has not fixed. For example one of the issues that gamers have frequently brought up are sound problems within the game, and it looks like Valve has finally gotten around to fixing it.
According to a recent post on the Counter-Strike blog, Valve has detailed some of the changes that they have made to the game’s sound, which hopefully will now satisfy gamers. For starters one of the changes that they have made to the game’s sound is by increasing the fidelity and weight of jump land sound.
Valve has also bumped up the sound levels for 3rd person footsteps in relation to weapon sounds, so in a particularly chaotic firefight, hopefully the increased levels will help players identify other players. The developer has also introduced more surface footstep sounds which according to them, will “reduce repetition and phasing as well as increasing listenability and positional clarity.”
The update will also bring about the usual host of bug fixes and there is also added support for the Steam Controller. So if you haven’t downloaded the patch, you should probably go ahead and do so, and let us know in the comments if the patch has fixed the sound for you, or at least improved upon it.