Last week much to everyone’s delight, Blizzard confirmed that Diablo 3 would be launching on the Nintendo Switch. As to why Blizzard chose the Switch, it’s hard to ignore that one of the reasons is monetary, in which Blizzard would like to take advantage of the console’s popularity, but we’re sure that besides that, Blizzard probably had other reasons too.

Speaking to GameSpot, Blizzard’s Pete Stilwell explained why the company chose to launch the game on the Switch. “We were essentially sitting around and talking about projects that would be amazing and additive to what the company has, and maybe even trailblaze some new things. The Switch was a thing we were all playing, and something we were all interested in.”

He adds, “We thought of it as something sweet to bring [Diablo III] onto, and then we started experimenting with the Switch and then got to talking with Nintendo–where we believed that it would be feasible and fun to play on. We wanted to guarantee that it would be smooth and responsive, to ensure that it was everything that you wanted it to be for an [action RPG].”

The game has yet to receive a set release date, but it is expected to be available this fall. The game will run at 60fps across the board (docked and undocked), but unfortunately there is no support for cross-platform play just yet.

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