While Miitomo was essentially the first Nintendo game released for mobile, it was Super Mario Run that felt like it was the first “proper” by Nintendo to be released on mobile. Safe to say that excitement surrounding the game was pretty high, but when it was released, there were a few who were disappointed by it.
In case you didn’t know, tomorrow (10th of March) is also known as MAR10 Day (Mario Day, get it?). To celebrate the day, we saw Nintendo team up with Google to bring Mario and his iconic go-kart to Google Maps, but the celebration does not stop there as Nintendo will also be discounting Super Mario Run.
When you think about how popular the Mario franchise is, where it has managed to resonate with every generation of gamers since the very first title, it’s not that hard to imagine how popular Super Mario Run was when it was announced that it would be arriving for our smartphones.
When Apple announced the iPhone 7 and 7 Plus last year, there was also a surprise announcement made by Nintendo in which they revealed that Apple’s iOS devices would be the first to get Super Mario Run, a game based on the Mario franchise which has been designed for mobile, a first for Nintendo at bringing Mario onto phones.
While Super Mario Run was launched with a ton of fanfare considering that this would be the first time that Mario would be arriving on mobile devices, it’s safe to say that interest in the game quickly fizzled due to a number of reasons, such as the gameplay which wasn’t like what many had thought Mario would be like, and the price of $10 which many felt was rather hefty […]
If there was one main criticism that many gamers had when Super Mario Run was launched was its price tag. Sure, the game was free up to a certain extent, but gamers who wanted more content and features would have to fork out $10 for everything, which as far as mobile games are concerned is pricey.
While Super Mario Run wasn’t Nintendo’s first mobile gaming efforts, it did represent for the first time Mario was available on mobile devices in an official capacity, and the numbers certainly show just that. According to Nintendo’s latest financials, it was revealed that the game has since been downloaded nearly 150 million times.
To celebrate the launch of Mario Kart 8 Deluxe for the Nintendo Switch, which is taking place on the 28th of April which is this Friday, it seems that Nintendo wants to tie in that celebration with its other games, like Super Mario Run. As you can see in the screenshot to the right, Nintendo will be introducing what they’re calling a “mega event” to the game.
Super Mario Run marked Nintendo’s move into the smartphone gaming market. It aligned itself with Apple and made Super Mario Run exclusive to iOS for several months before finally releasing it for Android earlier this month. Despite all the hype, sales of the game doesn’t appear to have met the company’s expectations, says Nintendo president Tatsumi Kimishima.
If Super Mario Run is a game that you’re still enjoying on your iOS device, then you might be pleased to learn that Nintendo has recently issued an update for the game in which they will be introducing a bunch of new features. Most notable of those new features is the addition of new playable characters.
It has been several months since Nintendo’s Super Mario Run was released on iOS. We knew that it would eventually find its way onto Android since its exclusivity on iOS was a timed one, and the good news for all you Mario fans out there is that the game is now finally available for download.
It has been a while since Nintendo launched its Super Mario Run mobile game. It has been an iOS exclusive since late last year but the company did confirm from the get-go that the game would eventually be released for Android as well. The company has officially confirmed the Super Mario Run Android release date. It’s going to be out for the most widely used mobile platform in the world […]
If you recall, Nintendo had previously confirmed that they do not have intentions to release DLCs for Super Mario Run. We know this can come off the wrong way as it would suggest that Nintendo has no intention of keeping the game fresh and entertaining, but that’s not really the case as Nintendo is coming at it with a different approach.
Super Mario Run is by no means a hard game. If you’re the sort that just wants to breeze through all the levels, you don’t need to be particularly skilled to do so, more so if you don’t really care about how many coins you collect or if you can collect all the colored coins in the process.